解决了获取时间卡死bug

This commit is contained in:
2024-04-03 09:12:35 +08:00
parent 9ba62457a9
commit 19119e60b2
467 changed files with 90205 additions and 246 deletions

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#+TITLE: PlatformIO example
This example can be built using [[https://docs.platformio.org][PlatformIO]],
instead of the Arduino IDE.
** Running the code
*** Platform: native
- To run the code in src/ natively:
#+BEGIN_SRC sh
pio run -e native && .pio/build/native/program
#+END_SRC
- To run the code in test/ natively:
#+BEGIN_SRC sh
pio test -e native
#+END_SRC
*** Platform: Arduino
Before doing any of this, edit =platformio.ini= for your board.
- To run the code in src/ on a device and then monitor its output:
#+BEGIN_SRC sh
pio run -e uno -t upload && pio device monitor
#+END_SRC
- To run the tests on a device:
#+BEGIN_SRC sh
pio test -e uno
#+END_SRC
*** All platforms at once
- To run the tests natively on all platforms described in `platformio.ini`:
#+BEGIN_SRC sh
pio test
#+END_SRC

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
; common options for all environments
[env]
monitor_speed = 115200
test_speed = 115200
lib_deps =
# https://github.com/janelia-arduino/Vector.git#branchname
Vector
[env:uno]
platform = atmelavr
framework = arduino
board = uno
; Documentation for native platform:
; https://docs.platformio.org/en/latest/platforms/native.html
[env:native]
platform = native
#build_flags = -DNATIVE
#lib_deps =
# ${env.lib_deps}
# Dep1
# Dep2

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#ifdef ARDUINO
# include <Arduino.h>
#else
# include <cstdio>
#endif
#include <Vector.h>
char storage[] = { 'H', 'e', 'l', 'l', 'o', ' ', 'W', 'o', 'r', 'l', 'd', '!', '\r', '\n' };
Vector<char> vector(storage, sizeof(storage));
#ifdef ARDUINO
void setup() {
Serial.begin(115200);
Serial.println("Starting up.");
}
void loop() {
Serial.print("Vector size is ");
Serial.println(vector.size());
Serial.print("Vector content: ");
for (unsigned int i = 0; i < vector.size(); i++) {
Serial.print(vector.at(i));
}
delay(2000);
}
#else /* !defined(ARDUINO) */
int main(int argc, char **argv) {
puts("Starting up.");
printf("Vector size is %d\n", vector.size());
printf("Vector content: ");
for (unsigned int i = 0; i < vector.size(); i++) {
putchar(vector.at(i));
}
return 0;
}
#endif

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This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

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// ----------------------------------------------------------------------------
// test_vector.cpp
//
//
// Authors:
// Darsey Litzenberger dlitz@dlitz.net
// ----------------------------------------------------------------------------
#include <unity.h>
#include <Vector.h>
static void test_vector_size() {
int storage[8] = { 21, 42, 84, 0, 0, 0, 0, 0 };
Vector<int> v(storage, 3);
TEST_ASSERT_EQUAL(8, v.max_size());
TEST_ASSERT_EQUAL(3, v.size());
v.push_back(10);
v.push_back(20);
v.push_back(30);
TEST_ASSERT_EQUAL(6, v.size());
v.pop_back();
TEST_ASSERT_EQUAL(5, v.size());
}
static void test_vector_iterator() {
int storage[8] = { 21, 42, 84, 0, 0, 0, 0, 0 };
Vector<int> v(storage, 3);
const int expected[3] = { 21, 42, 84 };
int i=0;
for (auto it = v.begin(); it != v.end(); ++it, ++i) {
TEST_ASSERT_EQUAL(expected[i], *it);
}
TEST_ASSERT_EQUAL(3, i);
}
static void runTests() {
UNITY_BEGIN();
RUN_TEST(test_vector_size);
RUN_TEST(test_vector_iterator);
UNITY_END();
}
#ifdef ARDUINO
void setup() {
runTests();
}
void loop() {
}
#else /* !defined(ARDUINO) */
int main(int argc, char **argv)
{
runTests();
return 0;
}
#endif /* !defined(ARDUINO) */

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#include <Arduino.h>
#include <Streaming.h>
#include <Vector.h>
const long BAUD = 115200;
const int ELEMENT_COUNT_MAX = 5;
typedef Vector<int> Elements;
const size_t DELAY = 500;
void setup()
{
Serial.begin(BAUD);
while (!Serial)
{
// wait for serial port to connect.
}
}
void loop()
{
int storage_array[ELEMENT_COUNT_MAX];
Elements vector;
vector.setStorage(storage_array);
Serial << "vector.max_size(): " << vector.max_size() << endl;
Serial << "vector.size(): " << vector.size() << endl;
Serial << "vector:" << endl;
Serial << vector << endl;
delay(DELAY);
vector.push_back(10);
vector.push_back(8);
vector.push_back(7);
Serial << "vector.max_size(): " << vector.max_size() << endl;
Serial << "vector.size(): " << vector.size() << endl;
Serial << "vector:" << endl;
Serial << vector << endl;
vector.remove(0);
Serial << "vector.remove(0):" << endl;
Serial << vector << endl;
vector.remove(1);
Serial << "vector.remove(1):" << endl;
Serial << vector << endl;
delay(DELAY);
int storage_array2[ELEMENT_COUNT_MAX];
Elements vector2(storage_array2);
vector2.push_back(1);
vector2.push_back(2);
vector2.push_back(4);
vector2.pop_back();
Serial << "vector2.max_size(): " << vector2.max_size() << endl;
Serial << "vector2.size(): " << vector2.size() << endl;
Serial << "vector2:" << endl;
Serial << vector2 << endl;
delay(DELAY);
Serial << "Print vector2 elements using iterators: ";
for (int element : vector2)
{
Serial << element << " ";
}
Serial << endl;
delay(DELAY);
int storage_array3[ELEMENT_COUNT_MAX];
storage_array3[0] = 3;
storage_array3[1] = 5;
Elements vector3(storage_array3);
Serial << "vector3.max_size(): " << vector3.max_size() << endl;
Serial << "vector3.size(): " << vector3.size() << endl;
Serial << "vector3:" << endl;
Serial << vector3 << endl;
delay(DELAY);
int storage_array4[ELEMENT_COUNT_MAX];
storage_array4[0] = 3;
storage_array4[1] = 5;
Elements vector4(storage_array4,2);
Serial << "vector4.max_size(): " << vector4.max_size() << endl;
Serial << "vector4.size(): " << vector4.size() << endl;
Serial << "vector4:" << endl;
Serial << vector4 << endl;
delay(DELAY);
int storage_array5[1];
Elements vector5(storage_array5);
Serial << "vector5.max_size(): " << vector5.max_size() << endl;
Serial << "vector5.size(): " << vector5.size() << endl;
Serial << "vector5:" << endl;
Serial << vector5 << endl;
delay(DELAY);
int storage_array6[ELEMENT_COUNT_MAX];
Elements vector6(storage_array6);
vector6.assign(ELEMENT_COUNT_MAX-1,8);
Serial << "vector6:" << endl;
Serial << vector6 << endl;
delay(DELAY);
}