Files
HPPA/HPPA/Carousel.cpp
tangchao0503 30e63899a8 1、美化:轮播看板+3d模型看板;
2、优化3d模型看板:使用时加载3D模型,避免内存泄漏,使用QStackedWidget进行切换;
2026-01-29 14:17:27 +08:00

260 lines
6.2 KiB
C++

#include "Carousel.h"
#include <QContextMenuEvent>
#include <QDebug>
MyCarousel::MyCarousel(QWidget* parent)
: QWidget(parent),
m_stackedWidget(new QStackedWidget(this)),
m_bottomButtonOverlay(nullptr),
m_bottomButtonLayout(nullptr),
m_bottomButtonGroup(nullptr),
m_currentIndex(0),
m_isPlaying(false),
m_isLocked(false),
m_lockedIndex(-1),
m_playInterval(2000),
m_intervalButtonSize(40)
{
QVBoxLayout* layout = new QVBoxLayout(this);
layout->addWidget(m_stackedWidget);
layout->setContentsMargins(0, 0, 0, 0);
m_autoPlayerTimer = new QTimer(this);
connect(m_autoPlayerTimer, &QTimer::timeout,
this, &MyCarousel::slideRight);
m_nomalQSS= R"(
QPushButton
{
background-color: #FFFFFF;
border-radius: 5px;
border: 1px solid #FFFFFF;
}
QPushButton:checked
{
background-color: #08F8E8;
border-radius: 5px;
border: 1px solid #08F8E8;
}
QPushButton:hover
{
background-color: red;
border-radius: 5px;
border: 1px solid red;
}
/*QPushButton:!checked {
background-color: #FFFFFF;
border-radius: 5px;
border: 1px solid #FFFFFF;
}*/
)";
m_lockedQSS = R"(
QPushButton
{
background-color: #FFFFFF;
border-radius: 5px;
border: 1px solid #FFFFFF;
}
QPushButton:checked
{
background-color: #08F8E8;
border-radius: 5px;
border: 1px solid #08F8E8;
}
QPushButton:hover
{
background-color: red;
border-radius: 5px;
border: 1px solid red;
}
)";
}
void MyCarousel::addWidget(QWidget* w)
{
m_widgets.append(w);
m_stackedWidget->addWidget(w);
updateStackedWidgetVisibility();
}
void MyCarousel::play()
{
if (m_widgets.isEmpty())
return;
m_isPlaying = true;
// 创建底部按钮
m_bottomButtonLayout = new QHBoxLayout();
m_bottomButtonGroup = new QButtonGroup(this);
m_bottomButtons.clear();
for (int i = 0; i < m_widgets.size(); ++i) {
QPushButton* btn = new QPushButton(this);
btn->setCheckable(true);
btn->setFixedSize(m_intervalButtonSize, 3);
btn->setStyleSheet(m_nomalQSS);
btn->setFixedHeight(10);
btn->setFixedWidth(10);
m_bottomButtonLayout->addWidget(btn);
m_bottomButtonGroup->addButton(btn, i);
m_bottomButtons.append(btn);
connect(btn, &QPushButton::clicked, this, [this, i]() {
onButtonClicked(i);
});
}
m_bottomButtonOverlay = new QWidget(this);
m_bottomButtonOverlay->setLayout(m_bottomButtonLayout);
m_bottomButtonOverlay->setAttribute(Qt::WA_TranslucentBackground);
m_bottomButtonOverlay->show();
m_autoPlayerTimer->setInterval(m_playInterval);
m_autoPlayerTimer->start();
updateStackedWidgetVisibility();
}
void MyCarousel::contextMenuEvent(QContextMenuEvent* event)
{
showContextMenu(event->globalPos());
}
void MyCarousel::showContextMenu(const QPoint& pos)
{
QMenu menu(this);
QAction* startAct = menu.addAction(QString::fromLocal8Bit("开始轮播"));
QAction* stopAct = menu.addAction(QString::fromLocal8Bit("停止轮播"));
if (!m_isLocked)
startAct->setEnabled(false);
if (m_isLocked)
stopAct->setEnabled(false);
QAction* act = menu.exec(pos);
if (act == startAct)
startAutoPlay();
else if (act == stopAct)
stopAutoPlay();
}
void MyCarousel::startAutoPlay()
{
updateButtonState(m_currentIndex);
}
void MyCarousel::stopAutoPlay()
{
updateButtonState(m_currentIndex);
}
void MyCarousel::onButtonClicked(int index)
{
updateButtonState(index);
gotoWidget(index);
}
void MyCarousel::updateButtonState(int index)
{
if (m_isLocked)
{
if (index == m_lockedIndex) {
// 解锁
m_isLocked = false;
m_lockedIndex = -1;
if (m_isPlaying)
m_autoPlayerTimer->start();
restoreButtonStyle(index);
}
else {
// 切换锁定
restoreButtonStyle(m_lockedIndex);
setButtonLocked(index);
m_lockedIndex = index;
}
}
else {
// 初次锁定
m_isLocked = true;
m_lockedIndex = index;
m_autoPlayerTimer->stop();
setButtonLocked(index);
}
}
void MyCarousel::setButtonLocked(int index)
{
QPushButton* btn = m_bottomButtons[index];
btn->setText("");
btn->setStyleSheet(m_lockedQSS);
}
void MyCarousel::restoreButtonStyle(int index)
{
if (index < 0)
return;
QPushButton* btn = m_bottomButtons[index];
btn->setText("");
btn->setStyleSheet(m_nomalQSS);
}
void MyCarousel::slideLeft()
{
if (m_widgets.isEmpty() || m_isLocked || !m_isPlaying)
return;
m_currentIndex = (m_currentIndex - 1 + m_widgets.size()) % m_widgets.size();
updateStackedWidgetVisibility();
}
void MyCarousel::slideRight()
{
if (m_widgets.isEmpty() || m_isLocked || !m_isPlaying)
return;
m_currentIndex = (m_currentIndex + 1) % m_widgets.size();
updateStackedWidgetVisibility();
}
void MyCarousel::gotoWidget(int index)
{
m_currentIndex = index;
updateStackedWidgetVisibility();
}
void MyCarousel::updateStackedWidgetVisibility()
{
if (m_widgets.isEmpty())
return;
m_stackedWidget->setCurrentIndex(m_currentIndex);
if (!m_isLocked) {
for (int i = 0; i < m_bottomButtons.size(); ++i)
m_bottomButtons[i]->setChecked(i == m_currentIndex);
}
}
void MyCarousel::resizeEvent(QResizeEvent*)
{
if (!m_bottomButtonOverlay)
return;
int count = m_widgets.size();
int totalWidth = m_intervalButtonSize * count + 10 * (count - 1);
int x = (width() - totalWidth) / 2;
int y = height() - m_intervalButtonSize;
m_bottomButtonOverlay->setGeometry(x, y, totalWidth, m_intervalButtonSize);
}