first commit
This commit is contained in:
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
./0easySifProject
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||||
./0sifRawData
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||||
./MyComputers.xml
|
25
easySif.sln
Normal file
25
easySif.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.1267
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||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "mainProgram", "mainProgram\mainProgram.csproj", "{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}"
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||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {42A0C5CF-6279-4EF7-B02F-952117CEC735}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
6
mainProgram/App.config
Normal file
6
mainProgram/App.config
Normal file
@ -0,0 +1,6 @@
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||||
<?xml version="1.0" encoding="utf-8" ?>
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||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
142
mainProgram/Form1.Designer.cs
generated
Normal file
142
mainProgram/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,142 @@
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||||
namespace mainProgram
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||||
{
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||||
partial class main
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||||
{
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||||
/// <summary>
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||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.NewProjectToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.OpenProjectToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.addToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.SaveProjectToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.preprocessToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.RadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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||||
this.sifComputeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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||||
this.menuStrip1.SuspendLayout();
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||||
this.SuspendLayout();
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||||
//
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||||
// menuStrip1
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||||
//
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||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.fileToolStripMenuItem,
|
||||
this.preprocessToolStripMenuItem,
|
||||
this.sifComputeToolStripMenuItem});
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
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||||
this.menuStrip1.Size = new System.Drawing.Size(800, 25);
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||||
this.menuStrip1.TabIndex = 0;
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||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// fileToolStripMenuItem
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||||
//
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||||
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.NewProjectToolStripMenuItem,
|
||||
this.OpenProjectToolStripMenuItem,
|
||||
this.addToolStripMenuItem,
|
||||
this.SaveProjectToolStripMenuItem});
|
||||
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
|
||||
this.fileToolStripMenuItem.Size = new System.Drawing.Size(39, 21);
|
||||
this.fileToolStripMenuItem.Text = "File";
|
||||
//
|
||||
// NewProjectToolStripMenuItem
|
||||
//
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||||
this.NewProjectToolStripMenuItem.Name = "NewProjectToolStripMenuItem";
|
||||
this.NewProjectToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.NewProjectToolStripMenuItem.Text = "New";
|
||||
this.NewProjectToolStripMenuItem.Click += new System.EventHandler(this.newToolStripMenuItem_Click);
|
||||
//
|
||||
// OpenProjectToolStripMenuItem
|
||||
//
|
||||
this.OpenProjectToolStripMenuItem.Name = "OpenProjectToolStripMenuItem";
|
||||
this.OpenProjectToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.OpenProjectToolStripMenuItem.Text = "Open";
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||||
this.OpenProjectToolStripMenuItem.Click += new System.EventHandler(this.OpenProjectToolStripMenuItem_Click);
|
||||
//
|
||||
// addToolStripMenuItem
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||||
//
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||||
this.addToolStripMenuItem.Name = "addToolStripMenuItem";
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||||
this.addToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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||||
this.addToolStripMenuItem.Text = "Add";
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||||
//
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||||
// SaveProjectToolStripMenuItem
|
||||
//
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||||
this.SaveProjectToolStripMenuItem.Name = "SaveProjectToolStripMenuItem";
|
||||
this.SaveProjectToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.SaveProjectToolStripMenuItem.Text = "Save";
|
||||
//
|
||||
// preprocessToolStripMenuItem
|
||||
//
|
||||
this.preprocessToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.RadToolStripMenuItem});
|
||||
this.preprocessToolStripMenuItem.Name = "preprocessToolStripMenuItem";
|
||||
this.preprocessToolStripMenuItem.Size = new System.Drawing.Size(85, 21);
|
||||
this.preprocessToolStripMenuItem.Text = "Preprocess";
|
||||
//
|
||||
// RadToolStripMenuItem
|
||||
//
|
||||
this.RadToolStripMenuItem.Name = "RadToolStripMenuItem";
|
||||
this.RadToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.RadToolStripMenuItem.Text = "Rad";
|
||||
this.RadToolStripMenuItem.Click += new System.EventHandler(this.RadToolStripMenuItem_Click);
|
||||
//
|
||||
// sifComputeToolStripMenuItem
|
||||
//
|
||||
this.sifComputeToolStripMenuItem.Name = "sifComputeToolStripMenuItem";
|
||||
this.sifComputeToolStripMenuItem.Size = new System.Drawing.Size(87, 21);
|
||||
this.sifComputeToolStripMenuItem.Text = "SifCompute";
|
||||
//
|
||||
// main
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.menuStrip1);
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.Name = "main";
|
||||
this.Text = "easySif";
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.MenuStrip menuStrip1;
|
||||
private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem NewProjectToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem OpenProjectToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem addToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem SaveProjectToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem preprocessToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem RadToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem sifComputeToolStripMenuItem;
|
||||
}
|
||||
}
|
||||
|
51
mainProgram/Form1.cs
Normal file
51
mainProgram/Form1.cs
Normal file
@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
public partial class main : Form
|
||||
{
|
||||
public main()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private ProjectManager mProjectManager;//保存打开的/新建的工程对象
|
||||
|
||||
public void RecieveProjectManager(ProjectManager value)
|
||||
{
|
||||
mProjectManager = value;
|
||||
|
||||
Console.WriteLine("工程文件目录为:" + mProjectManager.ProjectPath + "---------------------");
|
||||
}
|
||||
|
||||
private void newToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
NewProjectWindow w = new NewProjectWindow();
|
||||
w.TransferEvent += RecieveProjectManager;
|
||||
|
||||
//w.Show();//不阻塞
|
||||
w.ShowDialog();//阻塞
|
||||
}
|
||||
|
||||
private void OpenProjectToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenProjectWindow w = new OpenProjectWindow();
|
||||
|
||||
//w.Show();//不阻塞
|
||||
w.ShowDialog();//阻塞
|
||||
}
|
||||
|
||||
private void RadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
123
mainProgram/Form1.resx
Normal file
123
mainProgram/Form1.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
146
mainProgram/NewProjectWindow.Designer.cs
generated
Normal file
146
mainProgram/NewProjectWindow.Designer.cs
generated
Normal file
@ -0,0 +1,146 @@
|
||||
namespace mainProgram
|
||||
{
|
||||
partial class NewProjectWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.ProjectPathTextBox = new System.Windows.Forms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.CreateProjectBtn = new System.Windows.Forms.Button();
|
||||
this.Cancel = new System.Windows.Forms.Button();
|
||||
this.DataPathTextBox = new System.Windows.Forms.TextBox();
|
||||
this.SelectDataPathBtn = new System.Windows.Forms.Button();
|
||||
this.SelectProjectPathBtn = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(143, 63);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(53, 12);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "工程路径";
|
||||
//
|
||||
// ProjectPathTextBox
|
||||
//
|
||||
this.ProjectPathTextBox.Location = new System.Drawing.Point(217, 53);
|
||||
this.ProjectPathTextBox.Name = "ProjectPathTextBox";
|
||||
this.ProjectPathTextBox.ReadOnly = true;
|
||||
this.ProjectPathTextBox.Size = new System.Drawing.Size(205, 21);
|
||||
this.ProjectPathTextBox.TabIndex = 1;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(143, 113);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(53, 12);
|
||||
this.label2.TabIndex = 2;
|
||||
this.label2.Text = "数据路径";
|
||||
//
|
||||
// CreateProjectBtn
|
||||
//
|
||||
this.CreateProjectBtn.Location = new System.Drawing.Point(157, 230);
|
||||
this.CreateProjectBtn.Name = "CreateProjectBtn";
|
||||
this.CreateProjectBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.CreateProjectBtn.TabIndex = 3;
|
||||
this.CreateProjectBtn.Text = "创建工程";
|
||||
this.CreateProjectBtn.UseVisualStyleBackColor = true;
|
||||
this.CreateProjectBtn.Click += new System.EventHandler(this.CreateProjectBtn_Click);
|
||||
//
|
||||
// Cancel
|
||||
//
|
||||
this.Cancel.Location = new System.Drawing.Point(397, 229);
|
||||
this.Cancel.Name = "Cancel";
|
||||
this.Cancel.Size = new System.Drawing.Size(75, 23);
|
||||
this.Cancel.TabIndex = 4;
|
||||
this.Cancel.Text = "取消";
|
||||
this.Cancel.UseVisualStyleBackColor = true;
|
||||
this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
|
||||
//
|
||||
// DataPathTextBox
|
||||
//
|
||||
this.DataPathTextBox.Location = new System.Drawing.Point(217, 104);
|
||||
this.DataPathTextBox.Name = "DataPathTextBox";
|
||||
this.DataPathTextBox.ReadOnly = true;
|
||||
this.DataPathTextBox.Size = new System.Drawing.Size(205, 21);
|
||||
this.DataPathTextBox.TabIndex = 1;
|
||||
//
|
||||
// SelectDataPathBtn
|
||||
//
|
||||
this.SelectDataPathBtn.Location = new System.Drawing.Point(461, 104);
|
||||
this.SelectDataPathBtn.Name = "SelectDataPathBtn";
|
||||
this.SelectDataPathBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.SelectDataPathBtn.TabIndex = 4;
|
||||
this.SelectDataPathBtn.Text = "选择";
|
||||
this.SelectDataPathBtn.UseVisualStyleBackColor = true;
|
||||
this.SelectDataPathBtn.Click += new System.EventHandler(this.SelectDataPathBtn_Click);
|
||||
//
|
||||
// SelectProjectPathBtn
|
||||
//
|
||||
this.SelectProjectPathBtn.Location = new System.Drawing.Point(461, 52);
|
||||
this.SelectProjectPathBtn.Name = "SelectProjectPathBtn";
|
||||
this.SelectProjectPathBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.SelectProjectPathBtn.TabIndex = 5;
|
||||
this.SelectProjectPathBtn.Text = "选择";
|
||||
this.SelectProjectPathBtn.UseVisualStyleBackColor = true;
|
||||
this.SelectProjectPathBtn.Click += new System.EventHandler(this.SelectProjectPathBtn_Click);
|
||||
//
|
||||
// NewProjectWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.SelectProjectPathBtn);
|
||||
this.Controls.Add(this.SelectDataPathBtn);
|
||||
this.Controls.Add(this.Cancel);
|
||||
this.Controls.Add(this.CreateProjectBtn);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.DataPathTextBox);
|
||||
this.Controls.Add(this.ProjectPathTextBox);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "NewProjectWindow";
|
||||
this.Text = "创建工程";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.TextBox ProjectPathTextBox;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button CreateProjectBtn;
|
||||
private System.Windows.Forms.Button Cancel;
|
||||
private System.Windows.Forms.TextBox DataPathTextBox;
|
||||
private System.Windows.Forms.Button SelectDataPathBtn;
|
||||
private System.Windows.Forms.Button SelectProjectPathBtn;
|
||||
}
|
||||
}
|
115
mainProgram/NewProjectWindow.cs
Normal file
115
mainProgram/NewProjectWindow.cs
Normal file
@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
//子窗口向父窗口传递参数:https://www.cnblogs.com/xcong/p/3386085.html
|
||||
public delegate void transferProjectManagerDelegate(ProjectManager value);
|
||||
|
||||
public partial class NewProjectWindow : Form
|
||||
{
|
||||
public NewProjectWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public event transferProjectManagerDelegate TransferEvent;//申明事件
|
||||
|
||||
private void CreateProjectBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
//获取数据
|
||||
string dataPath = DataPathTextBox.Text;
|
||||
//string currPath = Application.StartupPath;
|
||||
string projectPath = ProjectPathTextBox.Text;
|
||||
|
||||
if (dataPath != null && dataPath.Length == 0)
|
||||
{
|
||||
MessageBox.Show(this, "数据文件夹路径不能为空", "提示");
|
||||
return;
|
||||
}
|
||||
|
||||
if (projectPath != null && projectPath.Length == 0)
|
||||
{
|
||||
MessageBox.Show(this, "工程路径不能为空", "提示");
|
||||
return;
|
||||
}
|
||||
|
||||
ProjectManager projectManager = new ProjectManager(projectPath);
|
||||
|
||||
projectManager.CreateProjectStructure();
|
||||
projectManager.CopyFileToFile(dataPath);//复制原始数据文件到工程结构对应文件夹
|
||||
|
||||
|
||||
|
||||
|
||||
//ProjectManager xx = new ProjectManager();
|
||||
|
||||
////xml文件存储路径
|
||||
//string myXMLFilePath = "D:\\csharp_vs2017\\easySif\\MyComputers.xml";
|
||||
////生成xml文件
|
||||
//xx.GenerateXMLFile(myXMLFilePath);
|
||||
////遍历xml文件的信息
|
||||
//xx.GetXMLInformation(myXMLFilePath);
|
||||
////修改xml文件的信息
|
||||
//xx.ModifyXmlInformation(myXMLFilePath);
|
||||
////向xml文件添加节点信息
|
||||
//xx.AddXmlInformation(myXMLFilePath);
|
||||
////删除指定节点信息
|
||||
//xx.DeleteXmlInformation(myXMLFilePath);
|
||||
|
||||
|
||||
TransferEvent(projectManager);//触发事件
|
||||
Close();//创建工程完成后,关闭窗口
|
||||
}
|
||||
|
||||
private void SelectDataPathBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
FolderBrowserDialog dialog = new FolderBrowserDialog();
|
||||
dialog.Description = "请选择数据所在文件夹";
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (string.IsNullOrEmpty(dialog.SelectedPath))
|
||||
{
|
||||
MessageBox.Show(this, "文件夹路径不能为空", "提示");
|
||||
return;
|
||||
}
|
||||
string savePath = dialog.SelectedPath;
|
||||
|
||||
DataPathTextBox.Text = savePath;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void SelectProjectPathBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
FolderBrowserDialog dialog = new FolderBrowserDialog();
|
||||
dialog.Description = "请选择工程文件夹";
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (string.IsNullOrEmpty(dialog.SelectedPath))
|
||||
{
|
||||
MessageBox.Show(this, "文件夹路径不能为空", "提示");
|
||||
return;
|
||||
}
|
||||
string savePath = dialog.SelectedPath;
|
||||
ProjectPathTextBox.Text = savePath;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void Cancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
120
mainProgram/NewProjectWindow.resx
Normal file
120
mainProgram/NewProjectWindow.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
110
mainProgram/OpenProjectWindow.Designer.cs
generated
Normal file
110
mainProgram/OpenProjectWindow.Designer.cs
generated
Normal file
@ -0,0 +1,110 @@
|
||||
namespace mainProgram
|
||||
{
|
||||
partial class OpenProjectWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.ProjectPathTextBox = new System.Windows.Forms.TextBox();
|
||||
this.OpenProjectPathBtn = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SelectProjectPathBtn = new System.Windows.Forms.Button();
|
||||
this.CancelBtn = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// ProjectPathTextBox
|
||||
//
|
||||
this.ProjectPathTextBox.Location = new System.Drawing.Point(246, 133);
|
||||
this.ProjectPathTextBox.Name = "ProjectPathTextBox";
|
||||
this.ProjectPathTextBox.ReadOnly = true;
|
||||
this.ProjectPathTextBox.Size = new System.Drawing.Size(163, 21);
|
||||
this.ProjectPathTextBox.TabIndex = 0;
|
||||
//
|
||||
// OpenProjectPathBtn
|
||||
//
|
||||
this.OpenProjectPathBtn.Location = new System.Drawing.Point(206, 228);
|
||||
this.OpenProjectPathBtn.Name = "OpenProjectPathBtn";
|
||||
this.OpenProjectPathBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.OpenProjectPathBtn.TabIndex = 2;
|
||||
this.OpenProjectPathBtn.Text = "打开工程";
|
||||
this.OpenProjectPathBtn.UseVisualStyleBackColor = true;
|
||||
this.OpenProjectPathBtn.Click += new System.EventHandler(this.OpenProjectPathBtn_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(162, 133);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(53, 12);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "工程路径";
|
||||
//
|
||||
// SelectProjectPathBtn
|
||||
//
|
||||
this.SelectProjectPathBtn.Location = new System.Drawing.Point(432, 130);
|
||||
this.SelectProjectPathBtn.Name = "SelectProjectPathBtn";
|
||||
this.SelectProjectPathBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.SelectProjectPathBtn.TabIndex = 4;
|
||||
this.SelectProjectPathBtn.Text = "选择";
|
||||
this.SelectProjectPathBtn.UseVisualStyleBackColor = true;
|
||||
this.SelectProjectPathBtn.Click += new System.EventHandler(this.SelectProjectPathBtn_Click);
|
||||
//
|
||||
// CancelBtn
|
||||
//
|
||||
this.CancelBtn.Location = new System.Drawing.Point(444, 227);
|
||||
this.CancelBtn.Name = "CancelBtn";
|
||||
this.CancelBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.CancelBtn.TabIndex = 5;
|
||||
this.CancelBtn.Text = "取消";
|
||||
this.CancelBtn.UseVisualStyleBackColor = true;
|
||||
this.CancelBtn.Click += new System.EventHandler(this.CancelBtn_Click);
|
||||
//
|
||||
// OpenProjectWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.CancelBtn);
|
||||
this.Controls.Add(this.SelectProjectPathBtn);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.OpenProjectPathBtn);
|
||||
this.Controls.Add(this.ProjectPathTextBox);
|
||||
this.Name = "OpenProjectWindow";
|
||||
this.Text = "打开工程";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox ProjectPathTextBox;
|
||||
private System.Windows.Forms.Button OpenProjectPathBtn;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Button SelectProjectPathBtn;
|
||||
private System.Windows.Forms.Button CancelBtn;
|
||||
}
|
||||
}
|
35
mainProgram/OpenProjectWindow.cs
Normal file
35
mainProgram/OpenProjectWindow.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
public partial class OpenProjectWindow : Form
|
||||
{
|
||||
public OpenProjectWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void SelectProjectPathBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OpenProjectPathBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void CancelBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
120
mainProgram/OpenProjectWindow.resx
Normal file
120
mainProgram/OpenProjectWindow.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
22
mainProgram/Program.cs
Normal file
22
mainProgram/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new main());
|
||||
}
|
||||
}
|
||||
}
|
322
mainProgram/ProjectManager.cs
Normal file
322
mainProgram/ProjectManager.cs
Normal file
@ -0,0 +1,322 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
using System.IO;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
public class ProjectManager
|
||||
{
|
||||
public ProjectManager(string xx)
|
||||
{
|
||||
mProjectPath = xx;
|
||||
}
|
||||
|
||||
private string mProjectPath;
|
||||
private string mRawPath;
|
||||
private string mRadPath;
|
||||
private string mSifPath;
|
||||
|
||||
public string ProjectPath
|
||||
{
|
||||
get
|
||||
{
|
||||
return mProjectPath;
|
||||
}
|
||||
set
|
||||
{
|
||||
mProjectPath = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateProject()
|
||||
{
|
||||
//if (mProjectPath.Length==0)
|
||||
//{
|
||||
// return;
|
||||
//}
|
||||
}
|
||||
|
||||
public void OpenProject()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SaveProject()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void AddData()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteData()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//生成工程元数据
|
||||
public void GenerateXMLFile(string xmlFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
//初始化一个xml实例
|
||||
XmlDocument myXmlDoc = new XmlDocument();
|
||||
//创建xml的根节点
|
||||
XmlElement rootElement = myXmlDoc.CreateElement("Computers");
|
||||
//将根节点加入到xml文件中(AppendChild)
|
||||
myXmlDoc.AppendChild(rootElement);
|
||||
|
||||
//初始化第一层的第一个子节点
|
||||
XmlElement firstLevelElement1 = myXmlDoc.CreateElement("Computer");
|
||||
//填充第一层的第一个子节点的属性值(SetAttribute)
|
||||
firstLevelElement1.SetAttribute("ID", "11111111");
|
||||
firstLevelElement1.SetAttribute("Description", "Made in China");
|
||||
//将第一层的第一个子节点加入到根节点下
|
||||
rootElement.AppendChild(firstLevelElement1);
|
||||
//初始化第二层的第一个子节点
|
||||
XmlElement secondLevelElement11 = myXmlDoc.CreateElement("name");
|
||||
//填充第二层的第一个子节点的值(InnerText)
|
||||
secondLevelElement11.InnerText = "Lenovo";
|
||||
firstLevelElement1.AppendChild(secondLevelElement11);
|
||||
XmlElement secondLevelElement12 = myXmlDoc.CreateElement("price");
|
||||
secondLevelElement12.InnerText = "5000";
|
||||
firstLevelElement1.AppendChild(secondLevelElement12);
|
||||
|
||||
|
||||
XmlElement firstLevelElement2 = myXmlDoc.CreateElement("Computer");
|
||||
firstLevelElement2.SetAttribute("ID", "2222222");
|
||||
firstLevelElement2.SetAttribute("Description", "Made in USA");
|
||||
rootElement.AppendChild(firstLevelElement2);
|
||||
XmlElement secondLevelElement21 = myXmlDoc.CreateElement("name");
|
||||
secondLevelElement21.InnerText = "IBM";
|
||||
firstLevelElement2.AppendChild(secondLevelElement21);
|
||||
XmlElement secondLevelElement22 = myXmlDoc.CreateElement("price");
|
||||
secondLevelElement22.InnerText = "10000";
|
||||
firstLevelElement2.AppendChild(secondLevelElement22);
|
||||
|
||||
//将xml文件保存到指定的路径下
|
||||
myXmlDoc.Save(xmlFilePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void GetXMLInformation(string xmlFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
XmlDocument myXmlDoc = new XmlDocument();//初始化一个xml实例
|
||||
myXmlDoc.Load(xmlFilePath);//加载xml文件(参数为xml文件的路径)
|
||||
|
||||
XmlNode rootNode = myXmlDoc.SelectSingleNode("Computers");//获得第一个姓名匹配的节点(SelectSingleNode):此xml文件的根节点
|
||||
|
||||
string innerXmlInfo = rootNode.InnerXml.ToString();//分别获得该节点的InnerXml和OuterXml信息
|
||||
string outerXmlInfo = rootNode.OuterXml.ToString();
|
||||
|
||||
XmlNodeList firstLevelNodeList = rootNode.ChildNodes;//获得该节点的子节点(即:该节点的第一层子节点)
|
||||
foreach (XmlNode node in firstLevelNodeList)
|
||||
{
|
||||
XmlAttributeCollection attributeCol = node.Attributes;//获得该节点的属性集合
|
||||
foreach (XmlAttribute attri in attributeCol)
|
||||
{
|
||||
//获取属性名称与属性值
|
||||
string name = attri.Name;
|
||||
string value = attri.Value;
|
||||
Console.WriteLine("{0} = {1}", name, value);
|
||||
}
|
||||
|
||||
//判断此节点是否还有子节点
|
||||
if (node.HasChildNodes)
|
||||
{
|
||||
|
||||
XmlNode secondLevelNode1 = node.FirstChild;//获取该节点的第一个子节点
|
||||
string name = secondLevelNode1.Name;//获取该节点的名字
|
||||
string innerText = secondLevelNode1.InnerText;//获取该节点的值(即:InnerText)
|
||||
Console.WriteLine("{0} = {1}", name, innerText);
|
||||
|
||||
XmlNode secondLevelNode2 = node.ChildNodes[1];//获取该节点的第二个子节点(用数组下标获取)
|
||||
name = secondLevelNode2.Name;
|
||||
innerText = secondLevelNode2.InnerText;
|
||||
Console.WriteLine("{0} = {1}", name, innerText);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void ModifyXmlInformation(string xmlFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
XmlDocument myXmlDoc = new XmlDocument();
|
||||
myXmlDoc.Load(xmlFilePath);
|
||||
|
||||
XmlNode rootNode = myXmlDoc.FirstChild;
|
||||
XmlNodeList firstLevelNodeList = rootNode.ChildNodes;
|
||||
foreach (XmlNode node in firstLevelNodeList)
|
||||
{
|
||||
//修改此节点的属性值
|
||||
if (node.Attributes["Description"].Value.Equals("Made in USA"))
|
||||
{
|
||||
node.Attributes["Description"].Value = "Made in HongKong";
|
||||
}
|
||||
}
|
||||
//要想使对xml文件所做的修改生效,必须执行以下Save方法
|
||||
myXmlDoc.Save(xmlFilePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void AddXmlInformation(string xmlFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
XmlDocument myXmlDoc = new XmlDocument();
|
||||
myXmlDoc.Load(xmlFilePath);
|
||||
//添加一个带有属性的节点信息
|
||||
foreach (XmlNode node in myXmlDoc.FirstChild.ChildNodes)
|
||||
{
|
||||
XmlElement newElement = myXmlDoc.CreateElement("color");
|
||||
newElement.InnerText = "black";
|
||||
newElement.SetAttribute("IsMixed", "Yes");
|
||||
node.AppendChild(newElement);
|
||||
}
|
||||
//保存更改
|
||||
myXmlDoc.Save(xmlFilePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteXmlInformation(string xmlFilePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
XmlDocument myXmlDoc = new XmlDocument();
|
||||
myXmlDoc.Load(xmlFilePath);
|
||||
foreach (XmlNode node in myXmlDoc.FirstChild.ChildNodes)
|
||||
{
|
||||
//记录该节点下的最后一个子节点(简称:最后子节点)
|
||||
XmlNode lastNode = node.LastChild;
|
||||
//删除最后子节点下的左右子节点
|
||||
lastNode.RemoveAll();
|
||||
//删除最后子节点
|
||||
node.RemoveChild(lastNode);
|
||||
}
|
||||
//保存对xml文件所做的修改
|
||||
myXmlDoc.Save(xmlFilePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
//文件复制实现:https://www.cnblogs.com/sun-shadow/p/7553556.html
|
||||
public void CopyFileToFile(string sourceFolderName)//CopyFileToFile
|
||||
{
|
||||
if (Directory.Exists(mRawPath))
|
||||
{
|
||||
DelectDir(mRawPath);
|
||||
}
|
||||
CopySubFun(sourceFolderName, mRawPath, true);
|
||||
}
|
||||
|
||||
private void CopySubFun(string sourceFolderName, string destFolderName, bool overwrite)
|
||||
{
|
||||
if (!Directory.Exists(sourceFolderName))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!Directory.Exists(destFolderName))
|
||||
{
|
||||
Directory.CreateDirectory(destFolderName);
|
||||
}
|
||||
|
||||
string[] sourceFilesPath = Directory.GetFileSystemEntries(sourceFolderName);
|
||||
|
||||
for (int i = 0; i < sourceFilesPath.Length; i++)
|
||||
{
|
||||
string sourceFilePath = (sourceFilesPath[i]).Replace("\\", "/");
|
||||
string[] forlders = sourceFilePath.Split('/');
|
||||
|
||||
if (File.Exists(sourceFilePath))//是文件,直接拷贝
|
||||
{
|
||||
string dest = destFolderName;
|
||||
string sourceFileName = Path.GetFileName(sourceFilePath);
|
||||
File.Copy(sourceFilePath, Path.Combine(dest, sourceFileName), overwrite);
|
||||
}
|
||||
else if (Directory.Exists(sourceFilePath))//是文件夹,拷贝文件夹;并递归
|
||||
{
|
||||
string lastDirectory = forlders[forlders.Length - 1];
|
||||
string dest = Path.Combine(destFolderName, lastDirectory).Replace("\\", "/");
|
||||
|
||||
if (!Directory.Exists(dest))
|
||||
{
|
||||
Directory.CreateDirectory(dest);
|
||||
}
|
||||
CopySubFun(sourceFilePath, dest, overwrite);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DelectDir(string srcPath)
|
||||
{
|
||||
|
||||
DirectoryInfo dir = new DirectoryInfo(srcPath);
|
||||
FileSystemInfo[] fileinfo = dir.GetFileSystemInfos(); //返回目录中所有文件和子目录
|
||||
foreach (FileSystemInfo i in fileinfo)
|
||||
{
|
||||
if (i is DirectoryInfo) //判断是否文件夹
|
||||
{
|
||||
DirectoryInfo subdir = new DirectoryInfo(i.FullName);
|
||||
subdir.Delete(true); //删除子目录和文件
|
||||
}
|
||||
else
|
||||
{
|
||||
File.Delete(i.FullName); //删除指定文件
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//工程结构
|
||||
public void CreateProjectStructure()
|
||||
{
|
||||
//创建工程文件夹结构
|
||||
mRawPath = mProjectPath + "/raw/";
|
||||
mRadPath = mProjectPath + "/rad/";
|
||||
mSifPath = mProjectPath + "/sif/";
|
||||
if (false == Directory.Exists(mRawPath))
|
||||
{
|
||||
Directory.CreateDirectory(mRawPath);
|
||||
}
|
||||
if (false == Directory.Exists(mRadPath))
|
||||
{
|
||||
Directory.CreateDirectory(mRadPath);
|
||||
}
|
||||
if (false == Directory.Exists(mSifPath))
|
||||
{
|
||||
Directory.CreateDirectory(mSifPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
70
mainProgram/ProjectManagerWindow.Designer.cs
generated
Normal file
70
mainProgram/ProjectManagerWindow.Designer.cs
generated
Normal file
@ -0,0 +1,70 @@
|
||||
namespace mainProgram
|
||||
{
|
||||
partial class ProjectManagerWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(156, 85);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(41, 12);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "工程名";
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Location = new System.Drawing.Point(341, 76);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(100, 21);
|
||||
this.textBox1.TabIndex = 1;
|
||||
//
|
||||
// ProjectManagerWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "ProjectManagerWindow";
|
||||
this.Text = "ProjectManagerWindow";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
}
|
||||
}
|
20
mainProgram/ProjectManagerWindow.cs
Normal file
20
mainProgram/ProjectManagerWindow.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
public partial class ProjectManagerWindow : Form
|
||||
{
|
||||
public ProjectManagerWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
120
mainProgram/ProjectManagerWindow.resx
Normal file
120
mainProgram/ProjectManagerWindow.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
36
mainProgram/Properties/AssemblyInfo.cs
Normal file
36
mainProgram/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("mainProgram")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("mainProgram")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("01fe58bf-6b60-4eda-af9b-0a98d3c0b954")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
mainProgram/Properties/Resources.Designer.cs
generated
Normal file
71
mainProgram/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace mainProgram.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("mainProgram.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 覆盖当前线程的 CurrentUICulture 属性
|
||||
/// 使用此强类型的资源类的资源查找。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
mainProgram/Properties/Resources.resx
Normal file
117
mainProgram/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
mainProgram/Properties/Settings.Designer.cs
generated
Normal file
30
mainProgram/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace mainProgram.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
mainProgram/Properties/Settings.settings
Normal file
7
mainProgram/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
12
mainProgram/SpectralProcessor.cs
Normal file
12
mainProgram/SpectralProcessor.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace mainProgram
|
||||
{
|
||||
class SpectralProcessor
|
||||
{
|
||||
}
|
||||
}
|
BIN
mainProgram/bin/Debug/mainProgram.exe
Normal file
BIN
mainProgram/bin/Debug/mainProgram.exe
Normal file
Binary file not shown.
6
mainProgram/bin/Debug/mainProgram.exe.config
Normal file
6
mainProgram/bin/Debug/mainProgram.exe.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
BIN
mainProgram/bin/Debug/mainProgram.pdb
Normal file
BIN
mainProgram/bin/Debug/mainProgram.pdb
Normal file
Binary file not shown.
113
mainProgram/mainProgram.csproj
Normal file
113
mainProgram/mainProgram.csproj
Normal file
@ -0,0 +1,113 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{01FE58BF-6B60-4EDA-AF9B-0A98D3C0B954}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>mainProgram</RootNamespace>
|
||||
<AssemblyName>mainProgram</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="NewProjectWindow.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="NewProjectWindow.Designer.cs">
|
||||
<DependentUpon>NewProjectWindow.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="OpenProjectWindow.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OpenProjectWindow.Designer.cs">
|
||||
<DependentUpon>OpenProjectWindow.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="ProjectManager.cs" />
|
||||
<Compile Include="ProjectManagerWindow.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ProjectManagerWindow.Designer.cs">
|
||||
<DependentUpon>ProjectManagerWindow.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="SpectralProcessor.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="NewProjectWindow.resx">
|
||||
<DependentUpon>NewProjectWindow.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="OpenProjectWindow.resx">
|
||||
<DependentUpon>OpenProjectWindow.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="ProjectManagerWindow.resx">
|
||||
<DependentUpon>ProjectManagerWindow.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
BIN
mainProgram/obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
BIN
mainProgram/obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
Binary file not shown.
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.NewProjectWindow.resources
Normal file
BIN
mainProgram/obj/Debug/mainProgram.NewProjectWindow.resources
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.OpenProjectWindow.resources
Normal file
BIN
mainProgram/obj/Debug/mainProgram.OpenProjectWindow.resources
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.ProjectManagerWindow.resources
Normal file
BIN
mainProgram/obj/Debug/mainProgram.ProjectManagerWindow.resources
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.Properties.Resources.resources
Normal file
BIN
mainProgram/obj/Debug/mainProgram.Properties.Resources.resources
Normal file
Binary file not shown.
@ -0,0 +1 @@
|
||||
7dc7907b9853e35973e35c6121d47468f84fe1a6
|
@ -0,0 +1,13 @@
|
||||
D:\csharp_vs2017\easySif\mainProgram\bin\Debug\mainProgram.exe.config
|
||||
D:\csharp_vs2017\easySif\mainProgram\bin\Debug\mainProgram.exe
|
||||
D:\csharp_vs2017\easySif\mainProgram\bin\Debug\mainProgram.pdb
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.csprojAssemblyReference.cache
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.Properties.Resources.resources
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.csproj.GenerateResource.cache
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.csproj.CoreCompileInputs.cache
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.exe
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.pdb
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.main.resources
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.NewProjectWindow.resources
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.ProjectManagerWindow.resources
|
||||
D:\csharp_vs2017\easySif\mainProgram\obj\Debug\mainProgram.OpenProjectWindow.resources
|
BIN
mainProgram/obj/Debug/mainProgram.csproj.GenerateResource.cache
Normal file
BIN
mainProgram/obj/Debug/mainProgram.csproj.GenerateResource.cache
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.csprojAssemblyReference.cache
Normal file
BIN
mainProgram/obj/Debug/mainProgram.csprojAssemblyReference.cache
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.exe
Normal file
BIN
mainProgram/obj/Debug/mainProgram.exe
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.main.resources
Normal file
BIN
mainProgram/obj/Debug/mainProgram.main.resources
Normal file
Binary file not shown.
BIN
mainProgram/obj/Debug/mainProgram.pdb
Normal file
BIN
mainProgram/obj/Debug/mainProgram.pdb
Normal file
Binary file not shown.
Reference in New Issue
Block a user