改变光谱bin2的波长计算方式为:通过bin1平均相邻波长获取;
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@ -34,7 +34,9 @@ public:
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bool getspatialBin(int &spatialBin);
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bool getEffectiveWindow(int &width, int &offsetx, int &height, int &offsety);
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bool getEffectiveWindowRoi(int &width, int &offsetx);
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bool getWindowOffsety_HeightOfSpectral(int &offsety, int &height, string spectralBinString);//spectralBinString = "bin1"或者”bin2“
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bool getGainOffset(float &gain, float &offset);
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bool getGainOffsetOfSpectralBin1(float &gain, float &offset);
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bool getSN(QString &SN);
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bool getBufferPolicy(int &bufferPolicy);
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