first commit
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11
vincecontrol.cpp
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11
vincecontrol.cpp
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#include "vincecontrol.h"
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VinceControl::VinceControl()
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{
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}
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VinceControl::~VinceControl()
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{
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}
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16
vincecontrol.h
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16
vincecontrol.h
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#ifndef VINCECONTROL_H
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#define VINCECONTROL_H
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#include "vincecontrol_global.h"
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class VINCECONTROL_EXPORT VinceControl
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{
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public:
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VinceControl();
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~VinceControl();
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private:
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};
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#endif // VINCECONTROL_H
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154
vincecontrol.vcxproj
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154
vincecontrol.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B12702AD-ABFB-343A-A199-8E24837244A3}</ProjectGuid>
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<Keyword>Qt4VSv1.0</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>UNICODE;WIN32;WIN64;QT_DLL;QT_CORE_LIB;QT_SERIALPORT_LIB;VINCECONTROL_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.\GeneratedFiles;.;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\QtCore;$(QTDIR)\include\QtSerialPort;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Disabled</Optimization>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>qtmaind.lib;Qt5Cored.lib;Qt5SerialPortd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PreprocessorDefinitions>UNICODE;WIN32;WIN64;QT_DLL;QT_CORE_LIB;QT_SERIALPORT_LIB;VINCECONTROL_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.\GeneratedFiles;.;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\QtCore;$(QTDIR)\include\QtSerialPort;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Disabled</Optimization>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>qtmaind.lib;Qt5Cored.lib;Qt5SerialPortd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>UNICODE;WIN32;WIN64;QT_DLL;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;QT_SERIALPORT_LIB;VINCECONTROL_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.\GeneratedFiles;.;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\QtCore;$(QTDIR)\include\QtSerialPort;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat />
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<AdditionalDependencies>qtmain.lib;Qt5Core.lib;Qt5SerialPort.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PreprocessorDefinitions>UNICODE;WIN32;WIN64;QT_DLL;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;QT_SERIALPORT_LIB;VINCECONTROL_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>.\GeneratedFiles;.;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\QtCore;$(QTDIR)\include\QtSerialPort;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat />
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<AdditionalDependencies>qtmain.lib;Qt5Core.lib;Qt5SerialPort.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="vincecontrol.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="vincecontrol.h" />
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<ClInclude Include="vincecontrol_global.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties MocDir=".\GeneratedFiles\$(ConfigurationName)" UicDir=".\GeneratedFiles" RccDir=".\GeneratedFiles" lupdateOptions="" lupdateOnBuild="0" lreleaseOptions="" Qt5Version_x0020_x64="qt5.8" MocOptions="" />
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</VisualStudio>
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</ProjectExtensions>
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</Project>
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12
vincecontrol_global.h
Normal file
12
vincecontrol_global.h
Normal file
@ -0,0 +1,12 @@
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#ifndef VINCECONTROL_GLOBAL_H
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#define VINCECONTROL_GLOBAL_H
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#include <QtCore/qglobal.h>
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#ifdef VINCECONTROL_LIB
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# define VINCECONTROL_EXPORT Q_DECL_EXPORT
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#else
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# define VINCECONTROL_EXPORT Q_DECL_IMPORT
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#endif
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#endif // VINCECONTROL_GLOBAL_H
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