Signed-off-by: yunyifeng <yunyifeng@iris-rs.cn>

This commit is contained in:
2023-07-31 15:58:50 +08:00
commit abb9cafd3e
7 changed files with 253 additions and 0 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32cam]
platform = espressif32
board = esp32cam
framework = arduino
lib_deps = espressif/esp32-camera@^2.0.4

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#include "Arduino.h"
#include "WiFi.h"
#include "WebServer.h"
#include "esp_camera.h"
#define CAMERA_MODEL_AI_THINKER
#define PWDN_GPIO_NUM 32
#define RESET_GPIO_NUM -1
#define XCLK_GPIO_NUM 0
#define SIOD_GPIO_NUM 26
#define SIOC_GPIO_NUM 27
#define Y9_GPIO_NUM 35
#define Y8_GPIO_NUM 34
#define Y7_GPIO_NUM 39
#define Y6_GPIO_NUM 36
#define Y5_GPIO_NUM 21
#define Y4_GPIO_NUM 19
#define Y3_GPIO_NUM 18
#define Y2_GPIO_NUM 5
#define VSYNC_GPIO_NUM 25
#define HREF_GPIO_NUM 23
#define PCLK_GPIO_NUM 22
WiFiClient wifiClient;
WebServer server(80);
camera_config_t config;
const char* ssid = "123";
const char* password = "12345678";
int qualityconfig = 12;
int buffersconfig = 1;
size_t _jpg_buf_len = 0;
uint8_t * _jpg_buf = NULL;
// 处理根路径的请求
void handleRootRequest() {
// 捕获摄像头图像
// while (true)
// {
camera_fb_t* fb = NULL;
fb = esp_camera_fb_get();
const char* tmpBuf = reinterpret_cast<const char*>(fb->buf);
server.sendHeader("content-Type","image/jpeg");
server.send_P(200,"image/jpeg",tmpBuf,fb->len);
esp_camera_fb_return(fb);
// }
}
void cam_init(){
//i初始化引脚
config.ledc_channel = LEDC_CHANNEL_0;
config.ledc_timer = LEDC_TIMER_0;
config.pin_d0 = Y2_GPIO_NUM;
config.pin_d1 = Y3_GPIO_NUM;
config.pin_d2 = Y4_GPIO_NUM;
config.pin_d3 = Y5_GPIO_NUM;
config.pin_d4 = Y6_GPIO_NUM;
config.pin_d5 = Y7_GPIO_NUM;
config.pin_d6 = Y8_GPIO_NUM;
config.pin_d7 = Y9_GPIO_NUM;
config.pin_xclk = XCLK_GPIO_NUM;
config.pin_pclk = PCLK_GPIO_NUM;
config.pin_vsync = VSYNC_GPIO_NUM;
config.pin_href = HREF_GPIO_NUM;
config.pin_sscb_sda = SIOD_GPIO_NUM;
config.pin_sscb_scl = SIOC_GPIO_NUM;
config.pin_pwdn = PWDN_GPIO_NUM;
config.pin_reset = RESET_GPIO_NUM;
config.xclk_freq_hz = 20000000;
config.pixel_format = PIXFORMAT_JPEG;
config.frame_size = (framesize_t)FRAMESIZE_QVGA;
config.jpeg_quality = qualityconfig;
config.fb_count = buffersconfig;
//初始化5次 初始化失败退出
esp_err_t cam_err = ESP_FAIL;
int attempt = 5;
while (attempt && cam_err != ESP_OK) {
cam_err = esp_camera_init(&config);
if(cam_err != ESP_OK) {
Serial.printf("Camera init failed with error 0x%x", cam_err);
digitalWrite(PWDN_GPIO_NUM, 1);
delay(500);
digitalWrite(PWDN_GPIO_NUM, 0); // power cycle the camera (OV2640)
attempt--;
}
}
Serial.printf("After camera config ...");
Serial.printf("Internal Total heap %d, internal Free Heap %d, ", ESP.getHeapSize(), ESP.getFreeHeap());
Serial.printf("SPIRam Total heap %d, SPIRam Free Heap %d\n", ESP.getPsramSize(), ESP.getFreePsram());
}
void setup(){
camera_fb_t* fb = NULL;
Serial.begin(115200);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
WiFi.begin(ssid, password);
delay(2000);
Serial.print("5");
}
cam_init();
Serial.println("");
Serial.println("WiFi connected");
Serial.print("Camera Stream Ready! Go to: http://");
Serial.println(WiFi.localIP());
//启动Web服务器
server.on("/", HTTP_GET, handleRootRequest);
server.begin();
Serial.println("Web server started");
}
void loop(){
server.handleClient();
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html