Signed-off-by: yunyifeng <yunyifeng@iris-rs.cn>
This commit is contained in:
5
.gitignore
vendored
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5
.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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15
platformio.ini
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platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32cam]
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platform = espressif32
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board = esp32cam
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framework = arduino
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lib_deps = espressif/esp32-camera@^2.0.4
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127
src/main.cpp
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src/main.cpp
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#include "Arduino.h"
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#include "WiFi.h"
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#include "WebServer.h"
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#include "esp_camera.h"
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#define CAMERA_MODEL_AI_THINKER
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#define PWDN_GPIO_NUM 32
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#define RESET_GPIO_NUM -1
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#define XCLK_GPIO_NUM 0
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#define SIOD_GPIO_NUM 26
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#define SIOC_GPIO_NUM 27
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#define Y9_GPIO_NUM 35
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#define Y8_GPIO_NUM 34
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#define Y7_GPIO_NUM 39
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#define Y6_GPIO_NUM 36
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#define Y5_GPIO_NUM 21
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#define Y4_GPIO_NUM 19
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#define Y3_GPIO_NUM 18
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#define Y2_GPIO_NUM 5
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#define VSYNC_GPIO_NUM 25
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#define HREF_GPIO_NUM 23
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#define PCLK_GPIO_NUM 22
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WiFiClient wifiClient;
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WebServer server(80);
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camera_config_t config;
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const char* ssid = "123";
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const char* password = "12345678";
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int qualityconfig = 12;
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int buffersconfig = 1;
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size_t _jpg_buf_len = 0;
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uint8_t * _jpg_buf = NULL;
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// 处理根路径的请求
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void handleRootRequest() {
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// 捕获摄像头图像
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// while (true)
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// {
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camera_fb_t* fb = NULL;
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fb = esp_camera_fb_get();
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const char* tmpBuf = reinterpret_cast<const char*>(fb->buf);
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server.sendHeader("content-Type","image/jpeg");
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server.send_P(200,"image/jpeg",tmpBuf,fb->len);
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esp_camera_fb_return(fb);
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// }
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}
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void cam_init(){
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//i初始化引脚
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config.ledc_channel = LEDC_CHANNEL_0;
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config.ledc_timer = LEDC_TIMER_0;
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config.pin_d0 = Y2_GPIO_NUM;
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config.pin_d1 = Y3_GPIO_NUM;
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config.pin_d2 = Y4_GPIO_NUM;
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config.pin_d3 = Y5_GPIO_NUM;
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config.pin_d4 = Y6_GPIO_NUM;
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config.pin_d5 = Y7_GPIO_NUM;
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config.pin_d6 = Y8_GPIO_NUM;
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config.pin_d7 = Y9_GPIO_NUM;
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config.pin_xclk = XCLK_GPIO_NUM;
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config.pin_pclk = PCLK_GPIO_NUM;
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config.pin_vsync = VSYNC_GPIO_NUM;
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config.pin_href = HREF_GPIO_NUM;
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config.pin_sscb_sda = SIOD_GPIO_NUM;
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config.pin_sscb_scl = SIOC_GPIO_NUM;
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config.pin_pwdn = PWDN_GPIO_NUM;
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config.pin_reset = RESET_GPIO_NUM;
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config.xclk_freq_hz = 20000000;
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config.pixel_format = PIXFORMAT_JPEG;
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config.frame_size = (framesize_t)FRAMESIZE_QVGA;
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config.jpeg_quality = qualityconfig;
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config.fb_count = buffersconfig;
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//初始化5次 初始化失败退出
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esp_err_t cam_err = ESP_FAIL;
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int attempt = 5;
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while (attempt && cam_err != ESP_OK) {
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cam_err = esp_camera_init(&config);
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if(cam_err != ESP_OK) {
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Serial.printf("Camera init failed with error 0x%x", cam_err);
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digitalWrite(PWDN_GPIO_NUM, 1);
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delay(500);
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digitalWrite(PWDN_GPIO_NUM, 0); // power cycle the camera (OV2640)
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attempt--;
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}
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}
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Serial.printf("After camera config ...");
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Serial.printf("Internal Total heap %d, internal Free Heap %d, ", ESP.getHeapSize(), ESP.getFreeHeap());
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Serial.printf("SPIRam Total heap %d, SPIRam Free Heap %d\n", ESP.getPsramSize(), ESP.getFreePsram());
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}
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void setup(){
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camera_fb_t* fb = NULL;
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Serial.begin(115200);
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WiFi.begin(ssid, password);
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while (WiFi.status() != WL_CONNECTED) {
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WiFi.begin(ssid, password);
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delay(2000);
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Serial.print("5");
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}
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cam_init();
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Serial.println("");
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Serial.println("WiFi connected");
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Serial.print("Camera Stream Ready! Go to: http://");
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Serial.println(WiFi.localIP());
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//启动Web服务器
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server.on("/", HTTP_GET, handleRootRequest);
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server.begin();
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Serial.println("Web server started");
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}
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void loop(){
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server.handleClient();
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}
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11
test/README
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11
test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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Block a user